Communities
Every report belongs to a community, and how much that report counts depends on that community’s standing. Look one up to see its trust tier, its servers and its reporting record.
How trust works
A reputation score is only as good as the communities feeding it. A server that bans anyone who beats it would poison the data for everyone, so scoring weight is earned rather than granted at sign-up.
Reports count at full weight
A sustained record of reports that hold up on review. This is the tier that shapes public reputation scores.
Reports count at reduced weight
Newly registered, or being watched after a run of declined reports. Reports are recorded and reviewed, but they move a score less.
Recorded, but no score effect
The default for a community that has not yet been reviewed. Reports are kept and visible, and count for nothing until the community is verified.
Never affects scores
Applied when a community is found to ban punitively — targeting a playstyle rather than misconduct. Its reports stay visible for transparency and are excluded from scoring.
One exception, and it matters. Objective offences — team killing, destroying your own team’s resources — count from any community, whatever its tier. Those are matters of fact rather than judgement, so even a community carrying no scoring weight can still report them.
A community that carries no scoring weight still works normally otherwise: its bans appear in the advisory banlist feed, so its own servers stay protected. It simply stops shaping everyone else’s scores.